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考研英语阅读精选:韩国手机游戏

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发表于 2017-8-6 15:35:15 | 显示全部楼层 |阅读模式
《考研英语历年真题详解及复习指南》本书由新东方教育科技集团研发中心和考研项目推广中心联合推出,力求为考生提供一本内容翔实、讲解精准的备考指南。
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考研英语阅读精选:韩国手机游戏
Mobile games in South Korea
RegulationVille
Dec 5th 2011, 15:30 by D.T. | SEOUL

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SOUTH KOREA is the world leader in online games. Eager young nerds from around the world have even been known to move to Seoul to ply their trade as professional gamers. “E-sports” masters who reach the top in Korea can earn six-figure incomes and find their pictures plastered on the bedroom walls of fans. There are over 1,000 game-making firms in Korea, and more than 19,000 “PC-bangs” (internet cafés, pictured) in which the top titles are played.
Yet the nascent market for mobile games—those played on smartphones—has not really taken off, despite the fact that 17 million Koreans are proud owners of Android phones, a further 4 million have iPhones and the country is the world’s second biggest consumer of apps overall.
The reason is regulation: Korean law requires all computer games to be approved by a “Game Review Board” prior to release. This is bad enough for regular game developers. But for those who make mobile games, it was an insurmountable barrier. App-based games tend to be short-lived, simple, and very numerous; required fees and approval waiting times made it difficult for small independent developers to prosper. And for Google, whose Android Market is the main way to distribute mobile games, it was a bureaucratic nightmare: the firm did not bother selling such apps in Korea until now.
So it was great news for young and promising mobile games industry when the South Korean authorities decided to exempt their wares from the review process: since early last week game addicts have been able to get their mobile fix. For a desperate few, this may have come just in time: legislation banning under-16 year-olds from playing online games between midnight and 6am has just come into effect.
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